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Rubik Pocket cube | |
| Type: Sample Code (HOWTO) |
Category: Games |
| License: GNU Library Public License |
Language: Other Language |
| Description: How to solve the 2 x 2 Rubik Pocket cube using the OCaml-Idaho library. | |
Versions Of This Snippet:
| Snippet ID | Download Version | Date Posted | Author | Delete |
|---|---|---|---|---|
| 8 | 1.0 | 2009-08-10 22:34 | Damien Guichard |
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Latest Snippet Version: 1.0
(* initialisation *) module Cube = PocketCube;; module CubeMap = UnbalancedMap.Mutable(Cube);; module CubeSolver = Search.Make(Cube)(CubeMap);; Random.self_init ();; (* scramble the cube using 60 random moves *) let scrambled,moves = Cube.scramble Cube.initial 60;; (* solve the scramble *) let sol = CubeSolver.bidirectionnal Cube.player Cube.zip scrambled [] Cube.initial [];; (* print one solution *) CubeMap.choose sol;;
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